Introduction
Point, click, attack. Yes, combat can be that simple. However, you can also use your learned abilities and special skills to devastate your opponent. Once you have a learned a new ability, as long as it’s not a passive one, you can drag it over to your shortcut bar for quick use. (You can also put frequently used items in the shortcut bar.) As you progress in levels, you may find that one shortcut bar isn’t enough. We’ve got you covered. Click on the “+” on the shortcut bat to get a second one. You can also rotate the shortcut bar and move it wherever you want.
And don’t forget that a well-timed sidestep or back flip can sometimes get you out of harm’s way: double-tap Q or E to sidestep, and double-tap S to swiftly move backwards. These dodges won’t work against most magical attacks, but can be effective against physical ones.
Monster ID System
When deciding what monster to hunt, you can tell how much of a challenge they’ll be by clicking on them once to target them. The name of the monster will appear in one of the following colors, depending upon how difficult they are:
- White - 6 or more levels below you, no experience value
- Light Blue - 4 or 5 levels below you, extremely low XP value
- Blue - 2 or 3 levels below you, low XP value
- Green - your level plus or minus one, decent XP value
- Yellow - 2 or 3 levels above you, good XP value
- Orange - 4 or 5 levels above you, great XP value but a tough fight
- Red - 6 or 7 levels above you, great XP value but be prepared to die
- Pink - 8 or 9 levels above you, phenomenal XP if you can bring it down
- Grey - 10 or more levels above you, run away screaming (no XP value)
Player vs. Player (PvP) Combat
You can challenge members of your own realm to a duel by selecting them, right-clicking and choosing Request Battle. At low levels, a duel won’t help anyone much, except providing free entertainment for those around. No, it isn’t until the mid or higher levels that dueling really helps you to prepare to the real fights that are to come. And don’t just challenge players of your own class to see who's better; fight characters of other classes so you can develop counter-strategies against them.
When you finally do come face to face with a member of the opposing faction, you’ll notice two things: first, your map will begin to pulse red in anticipation of the imminent battle; and second, the enemy’s name shows up in red. No matter what your enemy’s levels are, they will always con red. When the fight commences, it will be very much like any other fight, except that you’ll be fighting a real person. And remember, most likely both of you will have skills that were specifically meant for a real opponent.
If you’re out picking herbs in the Borderlands and don’t necessarily want a fight, you can attempt to discourage the enemy… but best of luck with that. You’re from distant lands and do not speak the same language. There is a skill that will allow you to understand your foe, but it’s often simpler to just use Shayia’s emotes to express your feelings.
Death Penalty
- When you die as an Easy, Normal or Hard mode character in Shaiya, you will lose some experience unless you have an item that prevents it.
- You also have a chance to lose equipped items or items in your character's inventory unless you have items to prevent that as well.
- As an Ultimate mode character, all of the previous applies, and if you are not resurrected within 3 minutes, your character is gone forever!
And There’s More...
Look for even more information about Shaiya’s many features (including the Banking System, Mounts, Guilds, Party Formation, Warehouses, Weapon and Armor Upgrading, and our favorite: Bootleggery) in the FAQ, the QuickStart Guide, and the Player’s Manual.
Battlegrounds
When you're ready to take on the opposing faction, you can head over to the PVP Battlegrounds to fight for control of three different areas. Each Battleground is divided by levels so that players of roughly the same level are matched against each other.
The Proelium Frontier is where players of levels 1-15 can get started battling the enemy. You can access it from a portal in Gliter or Keolloseu. The objective of this battleground is to take and hold the altar in the middle of the map.
Cantabilian is the 20-30 map that you can access from portals in Arktuis Village or Starfumos Village. The objective is to control all relics and kill all enemies.
D-Water is the ultimate PvP map for levels 1-80. To enter D-Water, go to the portal in Map Adellia: Argates Supply Base or Map Adeurian: Above Spinterr Resistance Camp.
Linked Battlegrounds
If you've destroyed everyone within reach on your server and want to prove yourself against new opponents, you can head to the Linked Battlegrounds. These are cross-server versions of the Battlegrounds that let players from all realms in Shaiya duke it out to see who reigns supreme.
About
Each of the 3 battlefields are available.
- Proelium Frontier (levels 10-15)
- Cantibilian (levels 20-30)
- D-Water Borderlands (levels 31-80)
Players that are from different servers with the same name will have a number added to the end of their name.
How to get to the linked battlefields
Enter your faction's capital city and find the preparation room.


Guild Members

While in the server linked battlefields, the character's guild name is replaced by the character's server name.
The guild member list may be opened while in the linked battlefield.
- Red: Guild member is not online
- Yellow: Guild member is online, but not in linked battlefield
- Green: Guild member is online and in the linked battlefield
Dungeons
Dungeons in each linked battlefield are closed. Dungeons in the individual game server battlefields are still available for your adventuring pleasure.
How to gain ranks
- Enter a PvP battlefield. The battlefields are separated by level brackets. More details on PvP battlefields in Shaiya can be found here.
- Defeat other players to gain kill points.
Advantages to ranking up
Stats
Ranking up allows players to gain access to more stats. These stats may be allocated just like other stats and are a bonus on top of stats gained while leveling up. Once a player reaches level 16, ranks can be redeemed for stat points in Apulune or Iris.
Gold
Death is just another part of battle. Each death brings you one step closer to a small gold compensation. Only Hard mode and Ultimate mode characters qualify.
Glory and fame
Glory on the battlefield and fame outside of it. Reach for the infamous red star and check out the player rankings. In-game ranks are denoted by a symbol next to the player's name and a title in the character sheet.
Ranks
Stat points gained | |||||
---|---|---|---|---|---|
Rang | Kills | Basic | Ultimate | Symbol | Name |
1 | 1 | 1 | 1 | ![]() |
Blue Angel |
2 | 50 | 3 | 3 | ![]() |
Blue Archangel |
3 | 300 | 5 | 5 | ![]() |
Blue Principalies |
4 | 1.000 | 7 | 7 | ![]() |
Blue Powers |
5 | 5.000 | 12 | 12 | ![]() |
Blue Virtues |
6 | 10.000 | 18 | 18 | ![]() |
Blue Dominions |
7 | 20.000 | 18 | 20 | ![]() |
Blue Thrones |
8 | 30.000 | 21 | 22 | ![]() |
Blue Cherubim |
9 | 40.000 | 21 | 24 | ![]() |
Blue Seraphim |
10 | 50.000 | 22 | 26 | ![]() |
Blue Balrog |
11 | 70.000 | 22 | 26 | ![]() |
Blue Astaroth |
12 | 90.000 | 22 | 26 | ![]() |
Blue Mephisto |
13 | 110.000 | 23 | 27 | ![]() |
Blue Leviathan |
14 | 130.000 | 23 | 27 | ![]() |
Blue Behemoth |
15 | 150.000 | 23 | 27 | ![]() |
Blue Asmodeus |
16 | 200.000 | 24 | 28 | ![]() |
Yellow Angel |
17 | 250.000 | 24 | 28 | ![]() |
Yellow Archangel |
18 | 300.000 | 24 | 28 | ![]() |
Yellow Principalies |
19 | 350.000 | 24 | 28 | ![]() |
Yellow Powers |
20 | 400.000 | 24 | 28 | ![]() |
Yellow Virtues |
21 | 450.000 | 24 | 28 | ![]() |
Yellow Dominions |
22 | 500.000 | 25 | 29 | ![]() |
Yellow Thrones |
23 | 550.000 | 25 | 29 | ![]() |
Yellow Cherubim |
24 | 600.000 | 25 | 29 | ![]() |
Yellow Seraphim |
25 | 650.000 | 25 | 29 | ![]() |
Yellow Balrog |
26 | 700.000 | 25 | 29 | ![]() |
Yellow Astaroth |
27 | 750.000 | 26 | 30 | ![]() |
Yellow Mephisto |
28 | 800.000 | 26 | 30 | ![]() |
Yellow Leviathan |
29 | 850.000 | 26 | 30 | ![]() |
Yellow Behemoth |
30 | 900.000 | 26 | 30 | ![]() |
Yellow Asmodeus |
31 | 1.000.000 | 26 | 30 | ![]() |
Metatron |
Restrictions
- Difficulty modes may limit the rank a player can reach.
- The level a player is can limit the rank a player can reach.
- A player may only gain 2,000 kill points per day.
- A player will not gain kill points when defeating another player that is 10 levels greater or lower than themselves.