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Game Modes


Deathmatch

OBJECTIVE
Kill as many players on the opposing team as possible.

CONDITIONS FOR VICTORY
- The first team to reach the preset kill goal wins.
- The team with the most kills when time expires wins.

SPECIES RESTRICTIONS
Both teams can alternate between Human and Basic Wolf forms.

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Deathmatch Classic & Sub-Modes


OBJECTIVE
Each sub-mode restricts certain weapons from being used in the match. Knife Mode only allows knives; Pistol Mode only allows pistols, grenades, and knives; Snipe Mode only allows sniper rifles, grenades, pistols, and knives.

CONDITIONS FOR VICTORY
- The first team to reach the preset kill goal wins.
- The team with the most kills when time expires wins.

SPECIES RESTRICTIONS
Wolves are disabled in Deathmatch Classic modes.



Destruction


OBJECTIVE
- Red Team: Plant a Bomb at one of the two bomb sites.
- Blue Team: Defend the bomb sites and defuse any activated bombs.

CONDITIONS FOR VICTORY
The team that wins the most rounds wins the game. A round is won when all members of the opposite team are killed, or when a bomb is successfully detonated or defused.

SPECIES RESTRICTIONS
Both teams can alternate between Human and Basic Wolf forms.


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SUB-MODE
Destruction has a sub-mode available at game creation: Wolves vs. Humans. If selected, the Red Team is restricted to Human form, while the Blue Team has Wolf transformations available.


Ice Hold


OBJECTIVE
Kill every member of the opposing team before time expires.

CONDITIONS FOR VICTORY
The team that wins the most rounds wins the game. A round is won when all members of the opposite team have been annihilated, with no means of resurrection.

SPECIES RESTRICTIONS
Both teams can alternate between Human and Basic Wolf forms.


Conquest


OBJECTIVE
Gain majority control of the stationary bases before time expires.

CONDITIONS FOR VICTORY
The team that wins the most rounds wins the game.

CAPTURING BASES
Bases take longer to capture if they are strategically important. However, capture time can be decreased if more allies stay near the base to help.

SUB-MODES There are three different Conquest modes, outlined below.

  • Conquest Classic: Both teams can alternate between Human and Basic Wolf forms.
  • Wolf Conquest: The Red team is restricted to Human form, while the Blue team has Wolf transformations available.
  • Ex-Conquest: Both teams can alternate between Human and unrestricted Wolf forms.

Conquest Classic
Wolf Conquest
Ex-Conquest
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Wolf Hunt

A secret Paien Labs genome experiment has succumbed to a viral mutation. Now an ultra-powerful Wolf specimen has escaped captivity and Wolf Team recruits have been deployed to stop it. Only one problem: the specimen, in addition to being brutally strong, is contagious. The recruits must survive its attacks or become their greatest fear and turn against each other.



OBJECTIVE
The game starts with a single Wolf King, who must be defeated in order to win. When a human is killed, he or she will transmute into a savage Wolf, and must defeat all remaining humans in order to triumph.

CONDITIONS FOR VICTORY
Blue Team (Humans): Defeat all Wolves without being turned or have more survivors than the opposite team when time expires.
Red Team (Wolves): Convert all humans into Wolves or have more survivors than the opposite team when time expires.